Puzzle

Puzzle Game Dev Diary 3

March 20, 2015

Just a short update to say that I’m still developing my puzzle game despite some serious set backs because of the new tax law. Originally I had planned the Reflex reboot to be for Windows, and probably Mac, and then later for Android. This has changed now and I suspect I will be releasing for… [Read More]

Puzzle Game Dev Diary 2

December 24, 2014

Progress has been pretty good on the puzzle game so far. Last weekend I concentrated on 2 aspects, size of the levels and panning and zooming. Zooming is achieved using the mouse wheel although it needs tweaking somewhat because at the moment it is difficult to get it to come to a stop. This is… [Read More]

Puzzle Game Dev Diary

December 14, 2014

Progress with Construct 2 has been going very well. Using some placeholder graphics I’ve already managed to get a large chunk of work done of the prototype for the puzzle game introducing 7 of the required elements – reflectors. The projectile moves around the test map reflecting off of the various elements. The red ones… [Read More]