Mobile

Puzzle Game Dev Diary 2

December 24, 2014

Progress has been pretty good on the puzzle game so far. Last weekend I concentrated on 2 aspects, size of the levels and panning and zooming. Zooming is achieved using the mouse wheel although it needs tweaking somewhat because at the moment it is difficult to get it to come to a stop. This is… [Read More]

First iOS and Android Game is “Rubbish!”

September 9, 2011

I thought I’d let everyone know about the first mobile game I’ve been involved in crafting called – “Rubbish!“. It’s a very addictive physics based game that involves throwing rubbish across rooms to get it in the bin. It features various different types of rubbish such as paper ball, tin can, bottle; as well as… [Read More]