Just a quick post to mention that there appears to be a problem with the Google Play release of Reflex. I’m looking into the situation and hope to have the game available again over the weekend.
I believe the cause is due to a hang or incompatibility with Google Play Game Services – that’s responsible for the achievements and the cloud save games.
This aspect of the game was written by YoYoGames and it is a bit clunky. It may be necessary for me to remove this feature from the game. Achievements and save games will remain local to the device rather than being synced. This in effect will be the same as the Amazon Fire version as they do not support cloud saves or server achievements.
I will post an update once I’ve reinstated Reflex for Android.