Reflex – Android Version Update

About a week ago the Android version of Reflex was disabled from the Google Play store. According to the vague report from Google, this was due to a performance issue at the start-up of the game.

I isolated the issue to how long it was taking the game to connect to, and log in to, the Google Play Game Services, which is used for cloud saves, achievements, etc.

I had to make the difficult decision to remove this functionality (it was third party code from YoYoGames, so I had no way of diagnosing the issue completely). So, the Android version has lost cloud saves and achievements.

The good news, however, is that the game is available for installation again.