Reflex – Dev Diary 22

World 3 level designs have finally been completed. Its been a slow process which some levels taking more than 25 minutes to draw up. It’s a difficult and slow process that involves trying to work out an interesting level that makes things harder and harder for the player over time.

Now that the 25 levels for World 3 have been sketched the next process is to work out the best order for them so that they appear to get more difficult over time. After that’s done I can start to put them into the game.