Asylum Dev Diary 61
This week I have been continuing the development of the pipework required in the basement – it’s still not looking quite right but I’m getting there. I’ve also been creating a list of all the new elements I will need including wiring, generators, boilers, inventory items and a new character to interact with and all sorts of other environmental elements. The basement map itself is complete and I’ve added all the doors where needed.
On a side project, I’ve also been preparing for a bit of a rebrand and getting ready for an updated website. I am pleased to reveal the updated logo for AlternativeRealities:
I will be rolling this out in about 2 weeks time and hopefully have a new website around then as well.
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