Asylum is a long term project I am currently developing. Over the years it has going through many changes including engines, from Dark Basic Pro, Unity 3D and finally to Unreal Engine 4. I have no timescale on the project as I am taking my time to learn everything I need to know about the engine and to make sure everything is as I like it.

Asylum is a first person story based adventure game. It is designed to be a game that requires the player to explore, investigate and solve environmental puzzles. That’s not to say you won’t be needing a weapon though.

Check back here regularly to see new work-in-progress update and screenshots.