Reflex, is a casual puzzle game that involves using and adding different ’tiles’ to the level to guide a missile towards it’s objective. The objective could be to destroy a power reactor, get to the area exit, or something else. During the course of the game new elements are added to increase the complexity of the levels. In some instances the player will have to duplicate the missile to allow them to destroy something to let another missile through. They will also need to remove previously placed components and switch them with something else to follow more complicated paths.
Visit the development logs to keep up to date with the games progress.