Asylum Dev Diary 98
Welcome to 2020. Development has restarted for Asylum and I hope to have a proper update for you next week.
This week I’ve been putting together a list of the bits and pieces I need to do next, this mainly includes replacing older graphics with final versions just to make everything look as best as I can.
GMS2 Sequences has been delayed a little so my plan is still to continue with polishing the game functionality that I have now until Sequences has been released at which point I will switch back to furthering the main game arc.
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