It always surprises me when you go back to check something you did a long time ago only to find it no longer works. This weekend I wanted to get a few processes sorted. The first, and most important, the ability to save at the reception floor and reload successfully. This is because up until… [Read More]
Shorter development session this week, so I concentrated on some smaller items. I’ve put together a new desk for the reception area – previously it was just a wooden table used in the janitor’s room but now it’s a nice shiny, curvy, desk suitable for the reception. Walking around the reception I still got the… [Read More]
This week I have been concentrating on changing the main player sprites for something that better matches the rest of the characters in the game. As you might have seen previously the dead bodies are all based on photographic references that I then modify the colour of and position accordingly. The player, however, was based… [Read More]
Well, not quite, but the police vans have arrived. I’ve made a lot of progress in building the reception floor. Initially, my scale was out and the main reception area was just too large. So, I’ve scaled things down a bit. As you can see from the screenshot below the police are outside the building. This… [Read More]