Asylum – Dev Diary 5
Due to other technical issues I’ve had no time for development this week, and next weekend could be a problem as well. I need to replace a failing hard drive in a relatives PC (because I’m the only one that can do that sort of thing) and that’s liable to take one full day.
So, this week I’ve been focusing on putting together a game plan which I will build upon as I think of other things I will need. For now it includes; Dialogue system, Camera pan to illustrate something to the player, Inventory, Sliding doors, Double doors. I’m also putting together a list of sprites that I need to create – this is likely to get rather large.
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